The new Pimax 8K is available at Kickstarter!

Pimax recently announced a new VR headset, the Pimax 8K. Its Kickstarter went live on the 19th September and they have already raised over a million Dollars. They reached their Kickstarter goal of 200 000 Dollars after an hour and 15 minutes. This is a quick write-up of the specifications of the Pimax 8K.

What is Pimax?

Pimax is a well known company in the VR-industry, they have released the Pimax 4K HMD which was sold about 30 thousand times, all in all a huge success for them. Now they are stepping their game up and are fixing some basic problems of the 4K HMD. The Pimax 8K will feature 2x custom made low persistence 4K panels and a super wide 200° FOV. That"s more than 16 million pixels, over 6 times more than the HTC Vive or Oculus Rift CV1. With this improvement they claim to have reduced the famous screen door effect to a minimum while still maintaining a super clear image (so no blur screen trickery). The price of the unit is 500$ without tax and shipping costs.

"How will you be able to power this beast of an HMD?"

The resolution of a Vive/OR is 1200x1080 per eye. And as you probably know the picture is rendered at a slightly higher resolution ( x1.4), to account for warping and distortion of the lenses. In the end this gives you an outcome resolution of 1650x1512px. This is already 5.1 MP per picture (both eyes) and your GFX card has to render this 90 times per second. Are you still with me ? Good! If you now do the same math with the Pimax 8K you will see that it requires a ton more computing power, if they wouldn"t upscale it.ut since they do your GFX card will output a relatively similar picture in terms of raw pixel count to that of the Vive/OR. They haven"t finally decided yet but the rumors are between 2560x1440 and 3000x1750 pixels per eye which would give it a significant boost in real displayable vertical pixels. All the incoming signals will be up scaled to 3840x2160 pixels per eye. Most of the available High-End GFX cards are already able to run the Vive/OR at a decently high SS-Rate of about 1.5 which gives you the roughly the same pixel count in total as the Pimax 8K up scaled from 3000x1750. This comes with a drawback unfortunately. You wont be able to run the Pimax 8K at 2x 3840x2160 @90Hz because the DisplayPort 1.4 cable doesn"t have enough bandwidth to drive the headset at this resolution (there isn"t a single GFX cards right now anyway to push this render weight). That"s why Pimax announced a special version of the 8K, the 8K X. It is 200$ more expensive, but the 8K X features 2 DP cables and will display native 4K per eye(!) if you have at least 2x GTX 1080. Its a limited offer since they are not sure about its specifications and even their prototype isn"t completely ready to show to the public yet.

"How will the Pimax 8K track you and what system are they using ?"

The Pimax 8K will be fully compatible to the SteamVR Lighthouse tracking system (including the new 2.0 Lighthouses and knuckles/wand controllers) and they even plan on delivering their own revisions of the lighthouse tracking system (they are calling it PiTracking mode) which would include knuckles style controllers. The Pimax 8K is an extendable device. They and their partner company"s will develop different modules which will include: a MR module, an inside-out tracking module, an eye tracking module, a wireless transmission module, a scent enabling module and more. They will make the modules available on their website and Amazon. You can even develop your own module with their device driver SDK.

"How is the picture compared to the Vive/OR?"

The picture is way sharper but not as vibrant and less bright. Its low persistence and operates at 90Hz

Sounds Interessting ?

Have a look at their Kickstarter Campaign for yourself, they are great at answering questions and are super supportive! Im proud to support the next Gen HMD for SteamVR and im looking forward to give you a personal review once i recieve mine!!

Here are some articles of the Pimax 8K which you might find interessting to read:
Tested Hands On Review
Digital Trends Look at the HMD